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Jeremy Hayes

Student developer building secure desktop tools, production-minded web apps, and gameplay systems that hold up once projects get real.

Jeremy Hayes portrait

Elmhurst, Illinois

York Community High School, class of 2027. Open to internships, freelance web work, and systems-heavy collaborations.

Publishing stronger case studies and polishing FileLocker releases.

The current push is making the portfolio prove how I think while keeping shipped desktop work documented.

Internships, freelance web work, and gameplay systems collaboration.

I am especially interested in roles where product quality and systems thinking both matter.

Secure software, modern web apps, Discord tooling, and scalable game systems.

The through-line in my work is building software that stays reliable as complexity increases.

Projects worth opening first.

A tighter archive of shipped products, live experiments, and collaborator work with enough context to show the decisions behind the interface.

Vacancy Filled
Game Development2025Private collaboration

Vacancy Filled

A private Roblox horror collaboration inspired by late-night tension and slow-burn environmental storytelling.

Connected gameplay systems, tightened interaction flow, and helped turn scattered mechanics into a more cohesive playable build.

Role
Gameplay Scripter & Systems Collaborator
Team
Small team
LuauRoblox StudioGameplay SystemsHorror
Read case studyPrivate work
Portfolio Website
Web Development2026Live site

Portfolio Website

The website you are reading now: a responsive portfolio built with Next.js, TypeScript, and a stronger content model.

Turned a broad, portfolio-template feel into a site with clearer positioning, real project proof, and lower-friction contact paths.

Role
Designer & Full-Stack Web Developer
Team
Solo build
Next.jsReactTypeScriptTailwind CSSCloudflare
FileLocker
Software Development2025-2026Latest release 1.0.5.2

FileLocker

A Windows desktop app for encrypting, decrypting, validating, and managing local files with WinUI 3, AES workflows, NSIS installer releases, and automatic update checks.

Moved FileLocker from a crypto-focused desktop utility into a more supportable shipped product with guided modes, safer output controls, installer distribution, and a tested updater path.

Role
Solo Developer
Team
Solo build
C#WinUI 3AES-GCMNSISGitHub Releases

What I keep building toward.

Roblox systems work

Built reusable Luau systems and integration support for private collaborator projects instead of one-off scripting.

Security-minded desktop tools

Shipped FileLocker through v1.0.5.2 with guided modes, safer batch output controls, NSIS distribution, and GitHub Releases updates.

Discord bot and dashboard work

Connected a Python Discord bot to a Cloudflare Workers dashboard with Discord OAuth, D1 settings storage, and bot sync endpoints.

Privacy pipeline experimentation

Structured PrivacyLens around a modular capture, detection, and overlay pipeline to support future ONNX-based iteration.

Clearer portfolio proof

Reworked this site around dedicated case studies, stronger messaging, and more intentional visitor paths.

Tools I keep using.

  • TypeScript
  • JavaScript
  • HTML
  • CSS
  • C#
  • Python
  • Luau (Roblox)
  • React
  • Next.js
  • Node.js
  • Express.js
  • Tailwind CSS
  • Linux
  • Docker
  • Git
  • Cloudflare
  • Roblox Studio
  • Unity
  • Blender
  • REST APIs
  • Discord Bot Development
  • Game Systems Engineering
  • Server Administration

Compact version.

A PDF version of my background, coursework, and current project experience is available here.

Preview of Jeremy Hayes resume